Creating an Endstate: Two Game Loops
Grocery Gremlin » Devlog
Courtesy of Michelle Nie's Github
Updates:
- Pathfinding and AI tweaks for smoother sailing
- An endstate routine for the cart version
- Objective tracking for the player
This update has two versions. They play differently, so please try both of them out!
InstantEat: (the original game based on VDD)
- Player instantly eats items picked up
- When the mom catches the player, the game is over and player loses
- Player wins if they can get all the items before the mom catches them!
DropAtCart: A variation
- Player must pick up and bring items to the cart
- If the mom is still shopping, the player can be caught and brought back to the cart but can still keep playing
- If the mom is done shopping, the next time she catches the player they will check out of the store
- Player wins if they can get all the items in the card before checkout!
- Player loses if not all objectives are in the cart by checkout..
Files
SupermarketShowdown1-29-21InstantEat.zip 19 MB
Jan 30, 2021
SupermarketShowdown1-29-21DropAtCart.zip 19 MB
Jan 30, 2021
Get Grocery Gremlin
Grocery Gremlin
Play as a snacky, chaotic child in a supermarket, trying to nab their favorite goodies before mom catches them!
Status | On hold |
Authors | canned bean crew, Von Harley, Wesley Elmer, Sophia, jadegalexandria, Aster Nie, Ben Lipkin |
Genre | Action |
More posts
- Boston Global Game Jam 2021!Feb 01, 2021
- Throw Stuff!Jan 31, 2021
- Pathfinding and Mom AI refinements!Jan 30, 2021
- Mom NPC AI!Jan 29, 2021
- First Build!Jan 28, 2021